

The peasant is the main character of the kingdom. He is essential because he is the basis for the rest of the citizens. This means that the peasant will be within be able to learn maximum 3 skills, professions.
The Peasant
He will participate in all the activities of the game, depending on what skills he has.Moreover, the peasant will be able to start a family through marriage, after that being able to have children, which will become the indispensable units of the Kingdom.
Each activity performed by the farmer will either bring advantages or disadvantages, through specializing in a certain profession, becoming increasingly better in that field, with the help experience.
The peasants will be able to rest in the house after all the chores are done, where they can cook, or eat the dishes made. Energy is important for them and they can receive it through food. As the variety of ingredients is higher, they will be happier, happiness that will help them in founding a large family.
For example if a peasant has solid structure and is able to perform heavy work, he will become strong, aspect that will allow him to be sent to train as a soldier. If the peasant consumes wine in greater amounts at the Tavern will become a drunk, with a low productivity, but having a creative spirit, which will be helpful in the place of meditation in order to get Knowledge. Each profile will bring psychological benefits for certain skills and disadvantages for others, this feature being unique in Cave to Kingdom.
Every citizen will be born with a psychological profile, depending on the skill acquired, once matured, its profile being activated.